3D Plugin
Sharpen your skill with hard-surface modeling in Maya
3d Model
Renato Gonzalez Aguilante offers an exclusive e-book that focuses on how to produce hard-surface modeling in Maya.
This tutorial is available in PDF format and divided in the following 8 chapters:-
- Chapter 01 - Planning out the process.
- Chapter 02 - Tips and tools.
- Chapter 03 - Developing a technique.
- Chapter 04 - Creating textures.
- Chapter 05 - Shaders.
- Chapter 06 - Initial lighting.
- Chapter 07 - Final lighting.
- Chapter 08 - Digital compositing.
The e-book contains total 51 pages and the readers will get step-by-step instructions on how create a vehicle in Maya as well as how to transform a 2D concept drawing into an precise and thrilling 3D model of a destructive deforestation vehicle by following modeling through to rendering.
Downloadable link - www.shop.3dtotal.com
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